I worked on an assortment of enemies for the cross platform title, Necropolis.
Necropolis Character Highlights
The Bone effigy. I made all of the 'skeleton' type creatures in Necropolis. This one was by far my favorite, and was a lot of fun to make.
The cryptick. This character was originally intended to be more of a 'trap' than an enemy; surprising explorers in the Necropolis by popping out of piles of bones to drag them down.
The Skeletal Gemeater. I made him in my off time at work, and I'm glad he made it into the Brutal Edition of the game!
Two clockwork brutes. It's always fun when I get to make big monsters!
The Clockwork Brute.
The Infected Gemeater. I had the job of taking our flagship enemy and giving him a bad case of mouthrot. He was one of the first guys I worked on in Necropolis and still one of my favorites.
The infected enemy set filled out the swamp area in the game.
The Tuln. A giant mutant-crab-monster that ultimately did not make it into the game.
The Tuln. A giant mutant-crab-monster that ultimately did not make it into the game.
The Nagual. Each had unique faces and expressions. I made all of them except the original dark blue colored one.
Nagual Wailer
Nagual Sniper
Concept for a raptor-like enemy, the Coatl.
The Crystal Mantis. Another enemy that never made it into the game.